JackNetWinSocket.h
/*
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __JackNetWinSocket__
#define __JackNetWinSocket__
#include "JackNetSocket.h"
#ifdef __MINGW32__
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdint.h>
#endif
namespace Jack
{
#define E(code, s) { code, s }
#define NET_ERROR_CODE WSAGetLastError()
#define StrError PrintError
typedef uint32_t uint;
typedef int SOCKLEN;
typedef struct _win_net_error win_net_error_t;
struct _win_net_error
{
int code;
const char* msg;
};
SERVER_EXPORT const char* PrintError(int error);
//JeckNetWinSocket***************************************************************************
class SERVER_EXPORT JackNetWinSocket
{
private:
int fSockfd;
int fPort;
SOCKADDR_IN fSendAddr;
SOCKADDR_IN fRecvAddr;
public:
JackNetWinSocket();
JackNetWinSocket(const char* ip, int port);
JackNetWinSocket(const JackNetWinSocket&);
~JackNetWinSocket();
JackNetWinSocket& operator=(const JackNetWinSocket&);
//socket management
int NewSocket();
int Bind();
int BindWith(const char* ip);
int BindWith(int port);
int Connect();
int ConnectTo(const char* ip);
void Close();
void Reset();
bool IsSocket();
//IP/PORT management
void SetPort(int port);
int GetPort();
//address management
int SetAddress(const char* ip, int port);
char* GetSendIP();
char* GetRecvIP();
//utility
int GetName(char* name);
int JoinMCastGroup(const char* mcast_ip);
//options management
int SetOption(int level, int optname, const void* optval, SOCKLEN optlen);
int GetOption(int level, int optname, void* optval, SOCKLEN* optlen);
//timeout
int SetTimeOut(int usec);
//disable local loop
int SetLocalLoop();
bool IsLocal(char* ip);
//network operations
int SendTo(const void* buffer, size_t nbytes, int flags);
int SendTo(const void* buffer, size_t nbytes, int flags, const char* ip);
int Send(const void* buffer, size_t nbytes, int flags);
int RecvFrom(void* buffer, size_t nbytes, int flags);
int Recv(void* buffer, size_t nbytes, int flags);
int CatchHost(void* buffer, size_t nbytes, int flags);
//error management
net_error_t GetError();
};
}
#endif
Jack::_win_net_error
Definition: JackNetWinSocket.h:41
Jack
Definition: JackAC3Encoder.cpp:30
Jack::JackNetWinSocket
Definition: JackNetWinSocket.h:50