JackSynchro.h
/*
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __JackSynchro__
#define __JackSynchro__
#include "JackConstants.h"
namespace Jack
{
namespace detail
{
class JackSynchro
{
protected:
char fName[SYNC_MAX_NAME_SIZE];
bool fFlush; // If true, signal are "flushed" : used for drivers that do no consume the signal
public:
JackSynchro(): fFlush(false)
{}
~JackSynchro()
{}
bool Signal()
{
return true;
}
bool SignalAll()
{
return true;
}
bool Wait()
{
return true;
}
bool TimedWait(long usec)
{
return true;
}
bool Allocate(const char* name, const char* server_name, int value)
{
return true;
}
bool Connect(const char* name, const char* server_name)
{
return true;
}
bool ConnectInput(const char* name, const char* server_name)
{
return true;
}
bool ConnectOutput(const char* name, const char* server_name)
{
return true;
}
bool Disconnect()
{
return true;
}
void Destroy()
{}
void SetFlush(bool mode)
{
fFlush = mode;
}
};
}
} // end of namespace
#endif
Jack
Definition: JackAC3Encoder.cpp:30
Jack::detail::JackSynchro
An inter process synchronization primitive.
Definition: JackSynchro.h:35