## audioresample

audioresample — Resamples audio

## Synopsis

    struct              GstAudioResample;

## Object Hierarchy

      GObject
       +----GstObject
             +----GstElement
                   +----GstBaseTransform
                         +----GstAudioResample

## Properties

      "filter-length"            gint                  : Read / Write
      "quality"                  gint                  : Read / Write / Construct

## Description

audioresample resamples raw audio buffers to different sample rates using a configurable windowing function to enhance quality.

### Example launch line

    1

    gst-launch -v filesrc location=sine.ogg ! oggdemux ! vorbisdec ! audioconvert ! audioresample ! audio/x-raw-int, rate=8000 ! alsasink

Decode an Ogg/Vorbis downsample to 8Khz and play sound through alsa. To create the Ogg/Vorbis file refer to the documentation of vorbisenc.

## Synopsis

### Element Information

plugin | audioresample
author | Sebastian Dröge <sebastian.droege@collabora.co.uk>
class | Filter/Converter/Audio

### Element Pads

name | sink
direction | sink
presence | always
details | audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int){ 32, 64 }
| audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int)32, depth=(int)32, signed=(boolean)true
| audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int)24, depth=(int)24, signed=(boolean)true
| audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int)16, depth=(int)16, signed=(boolean)true
| audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int)8, depth=(int)8, signed=(boolean)true

name | src
direction | source
presence | always
details | audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int){ 32, 64 }
| audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int)32, depth=(int)32, signed=(boolean)true
| audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int)24, depth=(int)24, signed=(boolean)true
| audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int)16, depth=(int)16, signed=(boolean)true
| audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int)1234, width=(int)8, depth=(int)8, signed=(boolean)true

## Details

### struct GstAudioResample

    struct GstAudioResample;

Opaque data structure.

## Property Details

### The `"filter-length"` property

      "filter-length"            gint                  : Read / Write

Length of the resample filter

Deprectated: Use "quality" property instead

Allowed values: >= 0

Default value: 64

### The `"quality"` property

      "quality"                  gint                  : Read / Write / Construct

Resample quality with 0 being the lowest and 10 being the best.

Allowed values: [0,10]

Default value: 4