Qt Reference Documentation

# boat.h Example File

demos/sub-attaq/boat.h

     /****************************************************************************
     **
     ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
     ** All rights reserved.
     ** Contact: Nokia Corporation (qt-info@nokia.com)
     **
     ** This file is part of the QtCore module of the Qt Toolkit.
     **
     ** $QT_BEGIN_LICENSE:LGPL$
     ** GNU Lesser General Public License Usage
     ** This file may be used under the terms of the GNU Lesser General Public
     ** License version 2.1 as published by the Free Software Foundation and
     ** appearing in the file LICENSE.LGPL included in the packaging of this
     ** file. Please review the following information to ensure the GNU Lesser
     ** General Public License version 2.1 requirements will be met:
     ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
     **
     ** In addition, as a special exception, Nokia gives you certain additional
     ** rights. These rights are described in the Nokia Qt LGPL Exception
     ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
     **
     ** GNU General Public License Usage
     ** Alternatively, this file may be used under the terms of the GNU General
     ** Public License version 3.0 as published by the Free Software Foundation
     ** and appearing in the file LICENSE.GPL included in the packaging of this
     ** file. Please review the following information to ensure the GNU General
     ** Public License version 3.0 requirements will be met:
     ** http://www.gnu.org/copyleft/gpl.html.
     **
     ** Other Usage
     ** Alternatively, this file may be used in accordance with the terms and
     ** conditions contained in a signed written agreement between you and Nokia.
     **
     **
     **
     **
     **
     ** $QT_END_LICENSE$
     **
     ****************************************************************************/

     #ifndef __BOAT__H__
     #define __BOAT__H__

     #include "pixmapitem.h"

     class Bomb;
     class QVariantAnimation;
     class QAbstractAnimation;
     class QStateMachine;

     class Boat : public PixmapItem
     {
     Q_OBJECT
     public:
         enum Movement {
            None = 0,
            Left,
            Right
         };
         enum { Type = UserType + 2 };
         Boat();
         void destroy();
         void run();
         void stop();

         int bombsLaunched() const;
         void setBombsLaunched(int number);

         int currentSpeed() const;
         void setCurrentSpeed(int speed);

         enum Movement currentDirection() const;
         void setCurrentDirection(Movement direction);

         void updateBoatMovement();

         virtual int type() const;

     signals:
         void boatDestroyed();
         void boatExecutionFinished();

     private:
         int speed;
         int bombsAlreadyLaunched;
         Movement direction;
         QVariantAnimation *movementAnimation;
         QAbstractAnimation *destroyAnimation;
         QStateMachine *machine;
     };

     #endif //__BOAT__H__